Hey there! I am Justin, from Belgium. I am a fourth year (senior) student at the University of Edinburgh (UoE) in Scotland dual majoring in Computer Science and Electrical Engineering. I work on "Simulation to Real" — which is the art of training robots in a simulation — and on Reinforcement Learning in general. I also built a profitable SaaS business two profitable SaaS businesses in my spare time. My favorite book is Gödel, Escher, Bach by Douglas Hofstadter.
I am strong believer of multi-steps plans and that playing the long game is the only way to win big.
If you want a more conventional CV you can get it here
I am in Edinburgh home in Belgium doing my senior year until the end of July 2020.
Our team built a learning platform which allows lecturers to transform their classroom into an accessible one (with focus on deaf students) while requiring minimal effort on their side. Our project was functional, novel and made sense business-wise as Universities spend a ridiculous amount of money on sign language interpreters and captionists. The YC partners liked the idea and had us pitch, along with 8 out of 97 other teams, in front of the judges and participants.Tech: Electron, React, React-Native, Firebase, Google Cloud.
Our team built an agent controlling a fleet of self driving cars. Winners of the challenge had to satisfy the request of the most amount of customers in a restricted period of time. Our algorithm blew away all the other algorithms by making more points than rest of them together.Tech: Python, a verry messy max flow algorithm, A*.
Our team built a bot whose goal was to play a Doom (one of the first FPS) multiplayer free-for-all game against other teams' bot. The winner was determined based on the number of kills at the end of a 5min game. Our bot won the tournament. Our approach was heavily based on trigonometry and rules which were executed after being ranked according to their "usefulness" based on the current situation.Tech: Python
We worked on a Long Short Term Memory Neural Network whose mission was to generate rap lyrics. We built an iPhone app which queried our ANN and "sang" using AWS Polly.Tech: AWS, Swift, Python, Tensorflow.
Our team built a multiplayer VR game using Unity. We used Go to write a multi-threaded web-socket sever.Tech: Unity, Go, WebSocket, C#.
Our team built a procedural planet generator in Unity.Tech: Unity, C#.
We built a productivity app for developers using Meteor and React.Tech: Meteor, React.
Last updated September 15, 2019
Off topic, to read my blog posts (like the Pioneer one) a few weeks before I publish them, you can provide your email below. I'm releasing how to get Y Combinator interviews, build a Software as a Service empire, and learn Reinforcement Learning by yourself. I only email once every three months.
If you do not want to receive emails but still want to be notified with new posts from me, follow me on Twitter @JustinGlibert
See you later in the simulation,